FINAL CALLAIRPORT SECURITY
TERMINAL 04 / LANE 02

DEPARTURES · SECURITY OPERATIONS

A closer look.

Keep the line moving. Keep the skies safe.

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YOUR ASSIGNMENT

Morning shift 20 bags

SYSTEM READY
XR–04 DUAL ENERGY SCANNER00:00
BAG 001 / 020MULTI-MATERIAL VIEW
BELT STANDBYCLICK TO MARK · SHIFT + CLICK TO CYCLE LAYERS
YOU'RE ON THE FRONT LINE

Nothing dangerous
gets past you.

Read the scan. Spot what doesn't belong.
Twenty bags stand between you and a safe departure.

01 Mark suspect objects02 Intercept or release03 Keep the belt moving
Weapons end your shift. Other mistakes: 3 chances.
SECURITY04AUTHORIZED PERSONNEL
CONVEYOR CONTROL1.0×
SLOWFAST
SPACE pause belt · ←→ adjust speed
YOUR DECISION0 items marked
Mark every prohibited item before you intercept.
METALSORGANICS & LIQUIDSMIXED MATERIALSLook at shapes, not just colors.

OFFICER'S FIELD GUIDE

Know your silhouettes.

Click suspect objects in the scan to tag them. Tag every prohibited object, then intercept. Correctly tagged prohibited items go into the confiscation bin. Release bags containing only permitted items. Shift + click cycles through overlapping objects. Bags get fuller as your shift goes on. The next bag arrives automatically. Your last scan and inspection findings stay visible below the controls.

One missed weapon ends the shift. Missed restricted items, false tags, and delays each earn a warning. Your third warning ends the shift.

The inspection clock starts when a bag arrives in view and keeps running if you stop the belt during inspection. Confiscation animations do not pause the next inspection. A bag that leaves the screen is automatically released. The guide pauses the shift.

These are fictional game rules. Real airport regulations vary.

SHIFT PAUSED

Take a breath.

The belt and the clock are on hold.

PLAY ANYWHERE

Keep Final Call close.

Install the game for its own window and a place on your home screen.

    Offline play will be ready after the game is saved on this device.